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Heathcorp

13
Posts
A member registered Sep 02, 2019 · View creator page →

Creator of

Recent community posts

(1 edit)

I don’t really mind personally, it’s not like you’re adding whole new game mechanics and levels that would influence the rating too much. I think bug fixes are probably socially acceptable for most people.

It's pretty fun to blow the barrels up and jump around shooting stuff. You can fix the tilemap collision issue by using a composite collider 2D on the tilemap, this makes the map one big collider with no edges to get stuck on.

This is a super fun concept and is very polished for a 72hr game. Well done.

This is a similar-ish concept to the game I submitted, although entirely different gameplay

This is an interesting take on the golf-game genre. It's also well-executed.

This is absolutely awesome and suits the theme perfectly.

It's a cool version of the clicker concept and it suits the theme pretty well. Keep it up and you will be an amazing game dev and English speaker :)

This is easily the best game I've rated yet, great idea and execution.

I really like the concept and I think it fits the theme well. I can imagine with a lot more polish it could be a great puzzler.

The story, art, and design are all fantastic. The camera controls are a bit difficult but you can get used to them. I'm astounded at how complete this game is for the short time frame.

Thanks, as it turns out the background circles cause major performance issues though. I have them removed in the latest version on github.

This is really well polished, it's also a really nice idea. Well done.

Thanks mate. It’s an early prototype atm but you’re welcome to fork it on github if you’re willing to sift through spaghetti.