Thanks for the feedback! I will have to look into that, I kind of neglected bug testing only doing it once mid-way through, ideally should have post-exporting. Thanks for playing! Good Luck with the Jam's results :)
Helter Skelter Games
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This was one heck of a game. It is so cool to see the conflicting art styles blended so well with such a funny and interesting story. I like the GoldenEye-type gameplay and the coffee power ups keeping you awake. It is very polished. This an awesome game and you did such a good job. Pressing play for the first time with that music blaring really gives you a sense of the insanity that ensues and the tracks overall really get you in the mood for some good old action. Good Luck!
The minigames were a lot of fun, that one flappy bird one is super annoying (as is the way with flappy bird style, good job!) The art style is fantastic and really cool plus the additional scenes before games' simplicity in telling the player how to play each game is top-notch. Really well done, good luck!
I really liked the gameplay, that thing were the pixels get diluted when making the coffee is very satisfying and being able to mess around with ratios is very good however I did get confused on how to serve the customer, a page maybe explaining it may have been helpful but overall the game is a must play. That music is memorable and catchy. Good Luck with the Jam!
If Flappy Bird had levels, I liked the change in format however a bit more of a story would have been a cool addition but is really not needed. I liked the gameplay whilst hard and was particularly addictive. Can't stop until I've beaten it. The art had a nice charm to it and the music. Good Luck! :)
I like the amount of flexibility the character has being able to roll, ground stomp etc. The death animations are unique and I really love how it was done. The sprite work was interesting being something I have never really seen before (in a good way). Good Luck!
P.S. Please add more checkpoints for people who are bad at platformers (me)
This game is incredibly well done. I really like how nice and precise the game is. The wheel reaching a point at which it stops moving and forces you to turn the other way to the bearing being viewable makes this game unique and so very fun. The instructions are a great help for people like me and I would certainly like to see more.
Thank you for reviewing, regarding AI I just went back onto the page and added a section about its usage, my apologies for not disclosing sooner. Near the end I had all options working with prompts but for some reason I could not explain it broke. I spent hours upon hours trying to fix it... nothing. I'm glad that you can laugh it off upon losing, not a game to be taken seriously I suppose. Thank you for playing and thanks for hosting HAJ9, it has been a pleasure 👍
I made the game with the intention of it being hard, maybe way too hard. Even through playtesting, I died a lot. The game essentially comes down to luck and admittedly is impossible. The English can arrive at any point up to two years from the start but the whole option really is against the player. Thank you for the feedback
Thanks for the feedback. Only after uploading do I really notice the errors. Sorry about load times, I could have tried optimising better but I kinda rushed near the end forgetting things like that. In terms of difficulty, I can say that I agree I perhaps went about it wrong and should have definitely gotten some playtesters or added a textbox. I forgot to add a restart button 🤦. Thank you very much and good luck 👍