FLCL fan, totally awesome to see this! Nice job!
Henry Wilcox
Creator of
Recent community posts
Hellow, saw your game via Ryisnow's Twitter
I may have done something wrong but I just tried playing and when I hit 1 hunger I wasn't able to do anything as if the game froze, no escape button, and even clicking the X in the window wouldn't close it so I had to shut down the process.
The only thing I'd say game wise which I wish was there was a button to examine what you're standing on so you don't have to pick it up just to drop it again.
One confusion I had was, when I went toward the bottom of the screen where it appeared the path lead on 'downward' off the screen there wasn't a transition of any kind, I just couldn't go down it appeared.
You are one of my partners for the game jam's partner system.
Creepy as hell walking around that dusty road with the lights turning off, knocking on the doors.
This was short and sweet, nice music, nice loud sound effects.
The graphics were all bold and straight forward and that was good.
The dialogue back and forth on the phone was smooth and quick.
This will be really interesting if you release it serially.
The character stood in front of the dialogue options and some dialogue options had no text but I think you know this and its just a matter of time constraint. Good luck in continuing to produce these.
Great drawings and color pallete. You know that some of the transitions are lagged out but that aside, I think the 2 next things to fix include having more text displayed at once on the screen (since you encounter so many different dialogues, it'd be nice to have them full), and after that It would be very cool to have rooms that don't have camera follow so we get to look at your nice background art without having to move the camera around. I think the size of the character merits smaller maps
This game could be really freaking crazy good. My feedback on the cards would be that they should have really concise info on one side, and maybe full art on the back side or something, or like, a treasure or chance thing if you flip it. Flipping it everytime to check the stats was annoying. But yeah this. is. wicked. rad.