Fun game to play and sticks well to the theme! Some health pickups would be nice but I do suck :(
Henrywalters
Creator of
Recent community posts
Thanks so much for playing!
Your comments really inspire me to push out my latest build! I fixed the issue where player bullets go through walls :p too easy. Additionally, i added some more weapon types! Auto firing smg and machine gun as well as a shotgun which utilizes spread. If you're interested, ill polish that up and post an update.
Thanks again.
Thanks a lot! The Enemy AI is really simple. Each enemy is either in a pursuing, idle or attacking state depending on how far away they are from the player. The specific distance numbers are random for each enemy.
For the level loading, I have a Grid structure that houses a bunch of Cell structs. I then simply pipe the cells into a file and retrieve them by loading them back into that grid. From there, I just render them in the egine.
Thanks for trying it out!