Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

herbaria51 studios

6
Posts
154
Followers
73
Following
A member registered Feb 24, 2019 · View creator page →

Creator of

Recent community posts

Hi Kat - thank you for your message and reaching out. I am glad that this document, such as it currently is, has been helpful! I am sad to say I don't have updates at the moment - my life has been chaos the last couple of years. I do have a bit more free time coming to me soon, so I am going to take a look at the document and see what other Twitter threads I've made (on my old account, and my new account) to see if any of them are relevant to an update. When I make an update, I'll make a dev log post about it!

I'm only now just seeing this - but thank you very much for your kind comment! I'm glad to have made something that was useful.

Hi Jack!

It's whatever that phrase means to you - you don't need to explicitly include a moon in your game. Some people have - and that's okay! The "moon" is whatever you want the metaphor to be, or what you want the "moon" to symbolize.

I am so glad! I would love to hear about your adventures in the Addy Sea!

I would also love the ability to do revenue share with people I hire for work - artists, editors, etc. I have had not great experiences with DriveThru RPG; I also don't want to make more D&D related content if I can help it because I've not had a great user experience with OBS.

I want to focus on making more games, and less time trying to sort out pre-projects how I'm going to be able to pay everyone equally and equitably if the platform I use for releasing projects doesn't have revenue share.