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HeXCaliber

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A member registered Oct 31, 2021 · View creator page →

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For now just relaxing a bit. Been tight year ...

Work a bit more on this one, an I'm busy with a 3D thing just messing around.

You?

Great artwork man. I like it. The mechanic is also very cool yet simple to follow. Nicely done!

Thank you Valentino. Will play and rate your game soon.

Thank you, Capt. Nice job on your game!

Nice game!. I like my 3D.

I downloaded the game, as the browser gave an error ... (I have a pretty decent graphics card installed), that web GL is not supported ... could be browser(Firefox) ....

All in all, nice gameplay. I'm used to ESO, so controls were a bit tricky for me.

A bug I picked up was ... on the first scene, there was an "artifact" left over after the enemy attacked me ... blue lines on the scene.

One thing that was lacking was an aiming mechanism, like a crosshair, which would have made gameplay a lot easier to see where you aiming at, and maybe a way to target a specific enemy to attack.

Overall, nice to see Godot's 3D capabilities, because it does have them! NICE, keep up the good work!

Yea, it really set the mood!

https://itch.io/jam/go-godot-jam-2/rate/1294755

Nice game. A few bugs I picked up though, but all in all an nice concept you have there.

Rated. Nice Game!

Nice game. I will play it again. The font is a bit difficult though, but the walkthrough is excellent, nice!

I like the double jump with the shooting and need to keep an eye on your energy level.

On movement, it has controller movement, but on the jump, it does not, but I don't know if you had that in mind. Very nice game non the less!

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Yea exactly! Yes, explore that idea. I will play it :-D

I like the game concept.

Nice! Is the maizes random procedural? LOVE the graphics and animations, well done! I need to agree with Patrick about the cockroaches though. With the limited field of view, it's hard to spot them in time. Maybe some way to increase the FOV and maybe some way to fight them...? Nice job all in all. nice!

Nice game! The gameplay was good and easy to figure out. The only thing that got me was when I went fullscreen on the browser game, it did not stretch, but that could be intentional. Nice job!

Nice Game! What I would like to suggest is an "enemy" type thing that sicks more of your energy and makes it harder. But I really like the hard setting, where you only have a limited field of view. Nice! Well done!

https://itch.io/jam/go-godot-jam-2/rate/1294755

Thank you all that rating my game. I played all of your games, and gave feedback. Thank you for taking the time to rate me! You all are awesome!

Oh WOW! I love this game! Once you figure out the mechanic, it is awesome.! Well done and thank you for this. Keep on working on this, and make this into a mobile game.!

Well done. Must stay focused the whole time, I found the explanation drawings interesting after reading the intro, feels like you are a new recruit that NEEDS the job and is handed a bunch of "notes" to make it happen ... I like it! This could be a nice mobile game.

This is an all-around NICE game to play! The mechanic is simple but works! The art is awesome! The music is awesome! Well done guys. I would really explore the commercial route if I were you. NICE!

Well done. It is actually a complicated game. What I would suggest, is a tutorial type level, to explain the mechanic a bit more, but nice game.

Thank you very much Patrick. Highest so far is 1295

Thank you very much. I were actually advised not to put the red dot on the mirror by my play tester :-D

Yes, I agree, the animation should stay persistent longer, and I will fix that after the jam is over.

Thank you Cryodawn. Like you and your artwork, this was my first jam and game, and it did not come out to shabby. Cheers.

Hi Jasontherand. Thank you very much for the feedback. I will most definitely add some more levels in future and post an update on the itch page.

This game is an artistic masterpiece. Please keep on developing it!

Thank you jayjay. Yes, the laser was originaly a one shot thing, but I changed it. It should drain the energy if you hold the button in. Thank you for the feedback.

I really like this game. Look at level 3, seems that there is a glitch that if you move the directors, the just keep moving and you can't place them correctly.

There is a bug if you press down that you sink into the ground and can't move ... Thus I can't move on

There is a bug if you press down that you sink into the ground and can't move ... Thus I can't move on