cheap jump scare, some of them are funny lol. but the cooking is soo much fun i made a mess of that kitchen.
its kind of tedious when ingredients start running out so you have to go to storage.
i wish the hostiles/enemies had more mechanics not just appearing for a couple seconds. there is no danger if you can't lose but maybe you don't want to add a losing option. what you can do is make the clients be the ones in danger and they would stop coming if you get them killed.
the ending is obviously so lame because its just a demo right.
**spoiler alert**
the plot about the guy that lost his wife, buys beer from you then you learn about him crashing his car and dying is so freaking cool it honestly made me think for a while. then his ghost was so comedic xD
the guy that runs away with the found sounds so pathetic