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Hiera

31
Posts
1
Topics
21
Followers
31
Following
A member registered Aug 07, 2022 · View creator page →

Creator of

Recent community posts

hanako is best girl 

excellent demo!

looking forward to future releases

thank you my bro

yeah basically

thank you!

is there a way to circumvent an issue like in the following-

label sc1:

show image1

"look at this"

$ renpy.end_replay()

label sc2:

(needs to keep showing image1 during this replay)

"looking at it"

$ renpy.end_replay()

-without having to manually show image1 again, in case there's a scenario you won't be able to?

yoo congrats!

best of luck to you

very swag

a really nice short and sweet horror game 

headphones and adult diaper recommended for playthrough

ah, so a transition can't be implemented huh

thank you very much for the code

quick question, how would u make it so that each gallery page is viewed with a dissolve transition instead of it being instant?

this was a short but great read, games looks professional and polished af

can't wait to see what happens beyond the lab incident

looking forward to it!

i'm looking forward to it!

also gotcha, i thought it was just a spam follower lol, we will be following back

thank you!

noticed you dropped a new title a few days ago, congrats!

it looks nice, while i can't say anything about the content (as i dont speak spanish lol), it looks really nice from the outset. 


i do recommend uploading the game directly to itch though, as those who use the itch app won't be able to download it, u can contact itch about it if its too big and they tend to remove the size cap from what ik.

thank you for replying!

i sent you a discord req, i'd greatly appreciate if you could take a look if you do have time for it.

i don't think it's the definition because it's the exact same for every sprite and it does work for whatever that i place on the screen first, though i'd be glad to send you the code to see for yourself.

(1 edit)

i tried changing the anim_length (to 1.0) and for some reason it only applies when the sprite is first shown, it goes back to the default (0.2) setting as i put another sprite over it.

i use individual sprites but all of them are defined.

i even set it to 0.5, wondering if it was too fast to no avail.

i use NVL, if that helps.

wondered if you could look into it.

thank you very much for this btw.

ah i didn't notice there was a vid, thank you very much!

how should you go about putting variations of the same CG under a single gallery button?


thank you for this btw

aa i didn't see this here earlier, thank you very much xel

(1 edit)

A visual novel where the reader experiences the psychological breakdown of being trapped in a supernatural conundrum alongside its main character  as well as the good things life has to offer.

Story

Following the untimely passing of his father, Sasaki Shin'ya and his mother moved to a countryside town called Hinoyama, where they now operate a café together.

Apart from his job, he has become withdrawn and no longer has any passion. What he seeks is a peaceful and uneventful day-to-day life.

Under the dark winter sky, on a day like any other multiple people were found dead inside an initially assumed single victim, in a park he passes by everyday.

On the same day, by the twist of an inevitable fate, he meets a woman he never should've met.

That same night, he died. 

Then he woke up40 years later.

Link

https://hiera.itch.io/kill-the-night

----------------------------------------------------------------------

This version contains the Prologue (2-3 hours of reading, 35,000+ words.)

It gets frequent updates based on reader feedback, so any and all thoughts and critique are welcome!

Thank you for checking out the thread.

yes i did actually, i had previously published the page on january (released on june) and i didn't realize i won't be getting itch io new game boost from it lol

and thank you very much! i've made it a point to use a lot of SFX to create tension and atmosphere, i'm really glad you like it! let me know what you think once you finish it, any thoughts/critique are welcome.


where update at mr neet

it was very good, dude.

well done death game premise, interesting characters and interactions. there's a lotta room to explore here.

though what surprised me most was the sheer amount of choices and how redoing some leads to more events, i'd like to think i'm an avid vn reader and this is the first time i've seen something like that, as common as it may sound. props to you.

looking forward to future updates!

seems interesting, looking forward

really nice short VN, would love too see it expanded on