Hello, I already took a look at your art in the past, would you like to join a team?
Hilds
Creator of
Recent community posts
Thank you very much for the comment, referring to the question regarding the Portuguese, I am Brazilian and it may even be because of this that the theme for me has come in a different way because I thought of something big regarding the theme. As for the assets, the assets of the player and enemy were acquired from free assets, the enemy's asset I gave the proper credit even though I didn't need it, the player's I couldn't find and didn't need to credit. On the other hand, the assets of the environment and objects were created for me, I thought about making it available for free but I thought it would be too weak for anyone to want, I appreciate the comment and thank you for following my game.
Thank you for the comment, I had as a goal something grander than what was delivered but due to time some implementations that I have already done today and I have more experience were not possible to do within the time. One system that I implemented after the delivery of the game was the generation of enemies randomly on the map, as I was going to generate this implementation the game I played allows as an escape to drag the mobs, another implementation that was added was the dash, as the current game I did not complete due to this factor slows down the mobs for a movement that was possible to complete, because in tests it was deficient, in relation to the death of the mob I chose to let the dust cause damage when breathing but I believe it didn't please the choice, even so I appreciate the comment.
Thanks for the comment, it was an error that was not present in the development of the game and that appeared only when posting, this problem has already been solved but as it is the first time posting on itch I have points in changing it and ending up causing a bigger problem lol. I'm glad you liked the music, I chose one that would provide a calm environment.