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HilitedDrake

7
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A member registered 88 days ago

Recent community posts

while I think it’s effects should stay hidden because for a new player it becomes somewhat obvious that they either boost stats or increase infection. However, I gotta agree with Hail that we should get a stat screen. I’d love to know a concrete number or at least a tracker of some kind.

well we all have different ways of playing. Artist intended audience versus actual audience. I mostly play to see how big my character gets, and loosing all the process is kinda annoying. I don’t save the game every time a day passes, my first save usually takes place 5-10 days in when I have enough batteries, Z-packs, and other items to continue my run. 

I by no means save scum when I can’t ignore the slop in basement. I usually go with what the flow. However, I’ll say playing as Female B is slightly harder than A because B character doesn’t show signs of fatigue (like laying down). While of course I can just look down at the moodlet bars, it’s a consistency error.

I don’t think the time frame for special events to start appearing isnt excessive. Some of these events are hard to deal with and could definitely soft lock you. Also, this game at the moment, is made for save scumming. 

I do like the idea of having time frames and each frame only taking one action. I’m not a fan with current exploring mechanic. You can spend 6-8 hours out exploring and come back with literally one thing. 

Can’t wait for the next update to come, especially if it has proper caravans/merchants where we can sell multiple items—the item stash bloat is not ideal. 

I’m not sure if Vacuum Tubes already work this way because I rarely use them, but what if they “slow” down your fill rate for a duration depending on what you’re using. If I recall the description of it even says it slows down swelling.

I have an idea for a time based event. In most survival games, for example, project zomboid, nature starts to retake civilization after the collapse. Buildings turn to rubble, grass grows, roads crack. What if something similar happens in the narrative where the blue mold you encounter in the bunker starts to overtake some parts of the world. It can build tension, though I can see how it can become a tedious thing to deal with, especially if you struggle with maintaining your needs. 


I was thinking this event would happen late into the game where (depending on luck) you’ll have plenty of Zanthrozia, elastinups, etc to keep you going. How does day 100 sound? 

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First off: love the game. I’m a Mac user and being able to play on browser is very nice. I will say the latest update makes the game stutter slightly due to the star texture; no complaints though.

there’s a rare event when entering the infected bunker where, instead of searching for stuff, you come across an enormous gal. Is there anything else we can do with her besides leave or drink? I remember seeing earlier, I believe in the weight gaming forms, that there’s something else you can do with her if we do a correct sequence; but I’ve tried the different prompts and the outcome is always the same where she falls asleep and I get to leave (incredibly infected and depending on how many elastinups I’ve taken, alive). 

Have I just not taken enough of the buffs to activate it? Or is drinking the only thing available from her? 

quick question about the effects of elastinup since I struggle with getting good runs (and often restart a lot), does elastinup have any other effects besides increasing your fill and, presumably, allowing you to get to bigger sizes? I assume the more elastinup you use the bigger you can get and the more likely you can get stuck in certain scenarios—(unless that’s planned for the future).