Thanks for the feedback! I totally agree with your feedback, I did want to give some sort of progression for the player but I ran out of time. Either more spawn locations for enemies over time or more types of enemies, I'm not sure... The sound is always something I neglect during these jams so if I come back to this the audio is definitely something I'd like to play with. As far as the atmosphere goes it was quite dark on my monitor, but I just realised I have it really bright for when I play CSGO lol, forgot about that!
Taylor
12
Posts
2
Followers
3
Following
A member registered May 05, 2020 · View creator page →
Creator of
Recent community posts
Thanks for the feedback, I completely agree! I ran out of time a lot on this one (it was my first game jam, and I severely overestimated how long it would take lol). It was actually a lot more fun when there were tens of people flooding the shop at the same time, but you'd lose quick and the shop wasn't big enough, so I made it easier and easier again for the first level so beginners could get the basics down. That was one of the last things I did, and I had been awake more than 24 hours at that point and I ended up making the game wayyyyy too easy. So yeah, the reason behind the game being so easy is that I'm an idiot and spent too long drawing pixel art haha! Thanks again for the feedback and taking the time to play my game! :)
Oswald's Magical Goods jam comments · Replied to Banana Blush Studios in Oswald's Magical Goods jam comments