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Hoppelite

4
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A member registered May 31, 2018 · View creator page →

Recent community posts

Thanks for trying out the game. It is always good to meet a pygame enjoyer ;)

Thanks for trying out the game, we didn't get round to making nice clear UI for the controls, but it works like this:
WASD => movement
You can cast a spell from any appropriate tile that is contiguous with a tile that you are adjacent to (up, down, left, right).  The appropriate start tile(s) are shown under the spell name, and will move each "turn".

e.g. If you are standing next to a body of water, you can cast the water wave spell starting from anywhere in that body of water (make sure to drag to pick the direction)

Thanks! Glad you enjoyed it.

(1 edit)

Thanks for the comment! This was our first game (and Game Jam), so it is awesome to hear feedback. The purify and corrupt spells were primarily a means to convert back up the resource chain to get things like water back e.g. mud corrupts to marsh, spark on marsh makes ooze, ooze purifies to water.