looking good!
Horror Sanek
Recent community posts
So if you don't want places where she will never look , you can make like in game called Monstrum, there if monster near you and you are in locker there will be 60% that monster will open your locker
Making objects that can be throughable will fit(this will be a good thing for paper)
The chance is pretty low in my case 90% is where i died and 10% where i escaped
in this case, I propose adding to the game the ability to hide, for example in a locker or under a table, but if she notices you hiding, she will simply get you out of there, also make it possible to throw objects to distract her, I would also like to suggest that you there were two attempts to escape from the stomach, one with a high chance, the second with 50% and the third a guaranteed defeat, but you can do it at your own discretion
(you can balance as you want)
developer I want to suggest a character. you can make a character half human half some 4-legged animal, like a lillia from the league of legends, she has two body parts, one human second deer, and make this character can swallow up to 4 opponents, two in one stomach and two in the second and from so to 5
abilities (if you do with hooves)
this character is more of a tank and half a damage dealer
max.hp-350 max mana-200
passive ability tenacity: reduces the chance of being swallowed by 20-50% depending on hp, the less the higher the chance strong constitution: takes up two places and increases digestion time from 3 to 4
normal attack-hit with a hoof
second hind hoof attack deals double damage and costs 25 energy
third attack-hugs!
the character hugs an ally and increases his characteristics by 2 turns (moves will be spent when the character who was hugged walks)
vore attacks:
the first is the most common (but if the enemy was moved to the second stomach after a mortal wound on the character, he will not run away)
the second attack (part of the strength) - the character swallows an ally and increases his stamina (gives a little protection and reduces the chance of being swallowed by 20%, from 2 to 4 moves depends on hp and opponents inside the character who are given protection)
third attack (I will protect you) - the character swallows an ally and holds him and increases his defense for 3 turns (with this attack, you can only swallow allies who have critical health, but while this ability is active, the character cannot swallow anyone else)