Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

hotmatcha

22
Posts
2
Followers
1
Following
A member registered Jul 19, 2017 · View creator page →

Creator of

Recent community posts

Thank you for your awesome feedback!

We focused on cobbling a game together for the first time, and didn't stop to think about the little details that would greatly improve the "feel" of the game. The list of items you recommend for improving the visual and audible feedback of the game will be incredibly helpful as we make more games in the future!

Thanks again for hosting the jam and taking the time to give such great feedback to every submission!

SPOKEN LIKE A TRUE DEMON-SLAYER!

Haha, thanks for playing!

Thank you!

Playing on a touchpad is a reality some people face! Maybe we could put some time into improving that experience. Thanks for playing!

Thanks for playing!

Thanks! I'd love to add some more levels, guns, and enemies in the future. :)

The game was a little short, but the soundtrack was great and really set the tone for the game.

With some more time, I'm sure you could have a really impactful visual novel on your hands.

I had a lot of fun with this game! It was really satisfying to see my monsters evolve into new forms, and I couldn't wait to mine enough to hit the next evolution.

Really interesting mechanic. I would like there to be another way to collect ammo, though. The graphics are cool, too!

Lots of fun to play, and a really unique theme! Haha. It is very easy to start another run, which makes it less painful when you lose. I think fire hydrants aren't as useful as they could be because Fatty stops at the top of the level.

Overall, a great game and submission to the jam!

The two sides feel really unique, and both are a lot of fun to play as. Well done!

Had fun with this, but it could use some music and SFX!

It also seemed to get easier as the character got faster, until the camera movement kept me from seeing the platforms I was on.

Great work! Looking forward to the update.

Controls were hard to get the hang of, but the visuals were really good looking and it felt like there was a lot of lore to explore.

What a cool game! The way the "Real Boy" interacts with the real world is impressive, and the visuals look great.

Great game! It was really satisfying to complete each level, and the humor was very well done.

Really cool idea, and the game looks great, but I couldn't figure out the controls for the main mechanic.

This music is incredible! That combined with the really solid core mechanic result in an awesome game.

Neat! This game was pretty difficult, but the simplicity of the mechanic had me trying again and again.
However, I could not find a way to close it while in fullscreen mode without having to alt-tab out of the game.

Neat! I didn't realize I had a double-jump until retrying the 2nd level a few times, but I had a good time switching between day/night to find the missing days.

Very cool game! I found myself dying to the non-sharp edge of a platform when toggling rapidly, but eventually got the hang of it. Great level design.

Fun game, with a great level of polish!

Really interesting mechanic! I love when a simple mechanic can be reused in a variety of ways.