Awesome game. Love the artwork in this.
At first, I thought dying for progress would become boring because there is no failure. But the last levels were surprisingly challenging and the golden ghosts are a nice idea to keep people motivated somewhat longer.
Fun to play. I love the concept of getting something new when you die. Basically a more fun way of tracking “lives”.
The inertia felt in the spaceship’s steering is a nice touch. I would love though if dying would clear the central area, sometimes I respawned there, only to instantly die.