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hrwa

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A member registered Apr 28, 2018 · View creator page →

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Sorry, I only came here to either eat or fight. And yes, I eat my buns with a fork. Is there a problem with that? Good.
*swings the fork vigorously*


Not SideFX, but from my experience:

Uploads are blocked by Itch.io engine. If you press Edit game, you'll see this message:

> Uploads are temporarily disabled because voting for Houdini Game Jam 2021 is in progress. You'll be able to make changes after the jam is over.

You can edit the rest of the page: add links, screenshots, improve the description and style of the page, etc.

(1 edit)

Thank you! I'll make a post-jam update as soon as we are allowed to upload.

Edit: fixed, will wait now.

Good idea! I updated the description.

Thank you and good luck on the jam!

Done! Thanks for reminding me.

(4 edits)

Food grows on trees, but the struggle for resources continues!

Casual action-strategy set in a distant dystopian future.

Link: https://hrwa.itch.io/jruns


Thank you!

Hi Jonny, thanks!

With a longer "cooking time" the Count could pass around almost freely, without worrying too much about the Sun. After some playtesting, it was found that the correct time is 0.45 seconds. The slower time is just too forgiving (the game is LBYL, not EAFP :-), the faster time will lead to accidental deaths during correct moves. The time shall not allow the player to pass a fully illuminated "voxel" to the opposite side.

The shadow falls at 45 degrees and is orthogonal, so you can count the level "voxels" to find if the goal will be lit, to pass the level without dying. But dying a few times to learn the map is a valid tactic, although more frustrating :)

(1 edit)

No need to click-drag to rotate camera. Move mouse to any border of the screen. I will place a proper tutorial on controls into the game, and maybe unconstrain camera completely.

Thank you for your feedback. I'd like to hear if anything else will come to your mind.

(1 edit)

Hi! I've made a little game where each step transforms level geometry in six degrees of freedom:

Tensor Blink

Two minutes of gameplay:

I'd love to hear your thoughts on this.

(1 edit)

I updated the page with full walkthrough link.