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A member registered Apr 24, 2014

Creator of

Recent community posts

This issue should be fixed now, I hope.

Wow, wow, what an incredibly gorgeous game. My mind was totally blown when I pressed Tab to toggle the real world for the first time.

Impressive accomplishment! I love the video, it was quite a surprise. The characters are cute and I felt rewarded for creativity even though it was a fairly linear experience.

I was a little stuck on the ship stage for a bit because (I think) I had to color every single object, which I don't believe you had to do on the house page. Plus, I wanted the clouds to be white! I also wished that the dots had larger collision than their appearance, as they were difficult to click at times.

A highlight for me was coloring the sky during the plane section. I started with yellow but then changed my mind a couple times.

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Thanks for making a pretty little game. I like the cover art quite a bit.

I played 13 days and folded 93 cranes to get a feel for the upgrade strategy and wanted to share my findings/opinions:

  1. Concentration - C tier. Low payoff to cost ratio. You'll still want some ranks of this by the time other stuff starts getting pricey though.
  2. Origami Mastery - S+ tier. This is the best upgrade in the game by a large amount. After buying into Study Session once or twice, focus on this only. It is the key to everything.
  3. Multitasking - ? tier. This one didn't seem to function properly for me. I always started at step 1 after finishing a crane.
  4. Crane Explosion - B tier. Solid multiplier to your crane output. Weak at first, you'll only be finishing a couple cranes a day for a while, and later it gets very expensive, but you'll want this before a lot of other upgrades.
  5. Study Session - A tier. Get this first, a couple ranks at least. It starts very high value and falls off in efficiency fast.  I bought only two ranks but it paid off well in my session.
  6. Time Dilation - B tier. It's okay. Due to the low price, starts out rather efficient. I put it up to 22, which is 44% more time in the day.

My greatest wish is a mistake forgiveness upgrade. Losing your crane, especially early on when they take quite long, is a big setback. 

Great work, the charm and personality of the environment and characters really comes through! I found the physics and mechanics to be smooth and consistent. I enjoyed dropping packages from as far as possible and at as high a velocity as possible.

Hmm, that's not supposed to happen. Thanks for letting us know, and I'm glad you found some fun in the unintended dexterity challenge.

This is delightful, I love the plushies a lot!