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HugoDavies01

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A member registered Oct 20, 2018 · View creator page →

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I really liked the aesthetics of the game, everything felt like it belonged in the scene and was especially impressive given the fact it was made for a 7 day jam :)

I was both disturbed and entertained! Was genuinely really cool seeing the 3D modelling assignment building in a game context, it worked really well for the overall vibe of the game :) 

Thanks for the feedback, I'm glad you did mention it! All of the major and minor things we can learn from these jams is one of the greatest reasons we participate. I appreciate it :)

Appreciate the feedback :))

Thank you!

Thanks!

Thanks for the feedback! So there is glitch-like enemies that spawn from the black clouds, but their detection system was something that we didn't have enough time to fully work on... Also you likely encountered the bug I've only recently found myself which was that you can only complete the level on the first rewind, if the game rewinds then it breaks the detection that loads the final scene. If you're still keen to check it out then hopefully this helped :)

Hahah thanks for the feedback, if you've still got it downloaded there is a Q ability that gives you a directional arrow marker in the direction of the tape recorder (at the cost of a few seconds), if you're still keen give this a try!

This game is really cool! Impressed with the consistency of the game, especially over the span of a week!

this fucking flash game crashed my civ 6 you fuck

something seems a little bit suspicious 

can we have an extra minute? project is one night at joeys... having upload issues and only need an extra minute

Yes, unfortunately our game decided to poo it's pants when we built it. If you wish to see the rest of the game, walk in front of the elevator and don't enter the room, after a minute of idling a collider should appear and teleport you to the next level