Did you play the 0.01 version or 0.01.1?
Huli
Creator of
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Spot the difference is just clicking on the objects in each room that are different than their round 0 counterparts. For example, the dvd cases under the tv are colored so if they turn to just one color, then you gotta click on it. The same apply to the other objects in the apartment. The objects in round 0 don't change every time you play so you just gotta remember them and you're good for the whole game. Anomaly escape is just if you see an object that's different from round 0, then you click the change icon, and if not, click the next icon. Anomaly escape is just a more mindless version of spot the difference pretty much.
Are the required points for upgrades high? I get at least 10 points each run so I don't think it's too bad. Get more upgrades to help you get better, that's the point of them.
Ok, I see. You might have to start a new game. I don't know about the time skipping with wakeups disabled, but I did replace some code for the wakeup replays since I was using the wrong value to determine which scene will play. That might have impacted some save files? Anyway, if you feel like starting a new game now, I suggest waiting for the full game. It'll be out in mid November.
The bugs are already fixed for the next version. 0.01s are always rough one way or another. I'm making smaller, year long projects for now to learn how to implement mechanics for future games. Glad you like Lovelust! As soon as it's viable for me to make longer term projects, I'll get back to making something like Lovelust.