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HuntyCreative

27
Posts
8
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A member registered Jun 05, 2020 · View creator page →

Creator of

Recent community posts

Thank you so much for the positive feedback! Glad you enjoyed it :D!

Thank you so much for the kind words, it means so much! We do intend on fixing the camera as soon as the the ratings are over (and potentially adding some more to the game). Thank you once again for playing!!!

Thank you so much for the feedback, we are glad you enjoyed playing! None of us thought about the only keyboard idea but a good idea to add after the jam ends. Also, I realized using space on walls was buggy, so its something else we need to work on fixing haha, but if you use W as your primary jump key it works much better. Anyway, thank you so much for playing once again!

Thank you so much for the compliment! Working on the movement & adding a few things are definitely something we are looking at post jam for sure. As far as underwhelming content I can see where that is coming from! If we keep working on this I would love to add some things we talked about at the start of the jam but didn't have quite enough time to get to. Thank you once again, playing & leaving some ideas / feedback, all very much appreciated! 

Thank you so much! We definitely want to rework this once the judging period is over and get it smooth...maybe even add onto it in the future haha. Thanks once again, the feedback means so much!

Thank you so much for the feedback! We definitely want to go back and do something about the controls once judging period is over so its a bit more playable. We found using WASD only and not space helps a bit. We also agree that the camera swing is a bit rough & jumpy compared to something smooth, but something we can't edit just yet haha even though we would love too. 

I really enjoy the art style you went with for this, I personally struggled with the shooting controls & felt it hard to keep track of where my actual cursor was. Maybe if you guys had cursor aim instead of locking it in the slime radius it would have been more enjoyable. But that being said, you guys did a fantastic job on the overall design! I loved the art style you guys went with! 

Thank you so much for the positive feedback! Glad you enjoyed playing!

hahaha, this is incredible!

Thank you so much! Glad you enjoyed the atmosphere & what we were trying to accomplish haha. We do want to rework the cam / controls a bit eventually. But for now as long as it works we are happy haha! Thanks for playing!

If it was slow-mo then that makes sense! Fantastic work none the less haha. 

Really good execution on this concept, I love the fact you store different clothes on z x c, makes it different from most games where you can do one at a time. Although it can be a little repetitive. The power-ups are a great addition! Really great job overall!

Atmosphere and feel are incredibly done! As other have said feels a bit slow or like I'm hitting the ball through goo lol. But really enjoyable & relaxing. Great work for only 72 hours!

We really appreciate the feedback! We all discussed it after the fact that controls can be smoothed out & edited some. Once the jam is over  we are considering going deeper into this and making it into something further thought out...or at least making what is playable currently a bit smoother. But we are so glad you enjoyed the atmosphere and overall feel of what we were aiming for haha! Thanks again for your time playing it :D!

Really well done, had fun watching you make this on stream. Glad I can play the finished product and enjoy it so much!

This is incredibly fun, I love how simple it is yet it gets pretty difficult to remember everything haha. Would have love to seen some sort of minimum score in order to go to next level beyond just strikes. But with the time given I really enjoyed, great work on the different art as well!

Pretty hard, I had no clue what I was doing wrong, then realized my big toe kept hitting the last shrink effect lol. Nice work on this, the high contrast art might have been a little overwhelming, but I know its the style you were going for. Great job overall!

I eventually figured out how to play although it was hard to figure out. I think if you were given some more time this could be a really enjoyable little mini game. I love the concept and the fast paced farming! Nice work, these types of games always interest me haha. 

I really really enjoyed this! I love the idea, the mechanics, the humor. I played all the way through and can easily see this becoming a longer game that I would play. Great work, with the time limit you did a incredible job!

Strong message you conveyed! Wish there was a bit more than just click through & it went towards maybe choice making route. But nice work on what you did!  

For sure! You did do a fantastic job regardless. I will be on the lookout if you update in the future!

Very interesting haha. Graphics could have used a little work, but once I actually figured out what I was doing I had a pretty fun time. Really neat concept with dragging the enemies to deal damage or heal. Thought I was going to lose to the eyeball but I won haha

Nice art & fun little game to play. I wish there was more progression, or like day cycles where things get faster maybe. But good work, I know it was short time!

I agree! Might get changed once jam ends. But thank you for feedback! Once you get playing a little bit you get used to it. But it is jarring to start haha! I appreciate you taking some time to play it!

For such a simple idea, its so well done! Loved playing, the sounds/music made it so enjoyable!

Thank you so so much for the kind words! We work pretty hard on this, I would like to update art after jam some still & improve on it etc... Good luck to you as well!

Thank you so much! We are about to post update with some bug fixes, and help with controls a bit! I actually got through the whole thing on the new version haha!!