Play game
Leave My Farm Alone!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #48 | 3.207 | 3.429 |
Design | #82 | 2.272 | 2.429 |
Overall | #85 | 2.405 | 2.571 |
Originality | #88 | 2.472 | 2.643 |
Topic | #92 | 2.272 | 2.429 |
Fun | #93 | 2.071 | 2.214 |
Audio | #118 | 0.935 | 1.000 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
Not intuitive at all, it was quite hard to tell what the items were because they were small and a little similar looking. I also struggled a lot with learning how to play the game even after looking through all the How To Play. A tutorial would've been nice but personally I think you should have kept the gameplay more simple, I think you may have been a little ambitious with this game by having too many mechanics that make it a lot more daunting on the player to learn all at once.
My computer is quite potato so it had a hard time keeping this game up. Still, I like the concept and the gameplay loop is pretty fun. With some polishing, it could turn into something amazing :D
Thank you for your feedback :D I'll try to polish it later (and maybe optimize it better so potato computers can run it lol)
Really fun game! i think in-game tutorial could have help a lot, and sfx & music too.
but still this game is really fun. really good for 72 hour game.
*EDIT*: i think better cam will help a lot too. btw now i played it more so i think i can give you more feed back. last time i didnt understand the game so much.
Yeah, 72 hours definitely wasn't enough for everything that I wanted to add, but I'm kinda proud of myself because this is my first gamejam that I worked super hard on.
About the cam, I first implemented it aligned to the grid, but it caused a lot of obstructions, so I chose to keep it 45 degrees apart of the grid. Maybe a shader outlining important objects would be great, but I'd have to learn shaders first. Also, I already know how to implement a smoother rotation, I just didn't have the time. But I'll definitely address these issues when improving this game.
Thanks a lot for your feedback, and specially for revisiting the game, I really appreciate that :D
LOL this is my first game jam too!
Cool game and concept. Personally I don't prefer tank controls, but I don't know how others feel
For the actual state of this game, it wouldn't matter too much tbh, I did it this way because I was planning on implementing some other features that would fit well with this style. Thank you for playing and giving your feedback!
Nice game.
music and sfx could have helped a lot!
Thank you. I'll do it next when upgrading this game.
Some tutorial on the game or the game page would be helpfull. But nice work doing a 3D game and modeling everything in the time given!
Just did it in the descriptions, Idk if it will help, but there's a crappy button for more explanations about the game inside (How To Play). I guess UX is not one of my strengths lol anyways, thank you for the feedback :D
A nice use of the theme! Audio would be appreciated, though I understand why it's not there, and some more clear instructions on what things do would be nice. But I like the art and the overall concept. Good work!
Thank you! I really need to relax a bit after this weekend, but I may revisit this game later, so for sure I'll try to add more polishing to the game hahah
Nice game! Would have loves some audio. Maybe the instruccions could get better, and idk if its me, but Its difficult to chop the trees
I think that the axe collision detection is too small, I have something in mind to address this issue, but it's too late for this jam, unfortunately. But thank you for your feedback, I really appreciate it! :D
I eventually figured out how to play although it was hard to figure out. I think if you were given some more time this could be a really enjoyable little mini game. I love the concept and the fast paced farming! Nice work, these types of games always interest me haha.
Thanks, dude! That's definitely a flaw of mine that I have, my graduation thesis supervisor is always complaining about me not writing things that are obvious for me because I spent a huge amount of time working on it. I'm definitely gonna take that into consideration to my future works, thanks a lot for the feedback :D
Again, good design, not sure how to play it successfully (maybe me?). Would have loved some audio.
I realized hours after I submitted that I could've added an indicator on the screen about what every button does, but I think I wouldn't have time anyway. Thank you for playing and sharing your feedback. I really wanted to add some jazzy soundtrack, but I finished everything that you saw two hours before the deadline :/
All good, feel free to check out mine, if you have time :)
Nice game although it was very difficult to figure out how to play.
3D design is very hard and you did a a really good job, the trees and the car looks great. :)
I usually like to spend a good amount of time doing 3D models, unfortunately I didn't have the time to make something fancier, but I'm happy that you liked it. About the how to play, my bad, I should've done a better guide, but I was getting out of time. Thank you for playing and for the feedback, I really appreciate it!
The controls are quite tricky to figure out so maybe a tutorial would be great but over all it´s a nice liitle game but icouldn´t bet your score xD
I tried to make a tutorial on "how to play", but since I didn't have too much time, I couldn't do something pretty, so I used Unicode characters. Thanks for your feedback and for playing :D
Yes i know the time problem as well but maybe you can impreove the game after the jam