Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

hyperlocke

15
Posts
A member registered Jul 04, 2023

Creator of

Recent community posts

"Come children, be my meat shields while I endeavor to sleep with every male on this huge bullet-riddled battlefield!"


Cool concept, great song!

Top-notch storytelling. I cried in the end.

But seriously, fun mechanic, enjoy your vacation!

Wow, what a cool idea. Very nicely executed, too.

LOVED IT.

The puzzles were good, not too easy, not too hard. The humor was on point. Giving us the ability to draw our own sprites is a genius idea. A full release should include a function to upload and view the sprites, there are some really cool ones in the comments already.

Nice graphics, nice gameplay, nice puzzles.

(1 edit)

Flawless execution. Also good job with the thumbnails, they give me a really good idea what this game cookie is about.

Cool game, love the play on Invisible, Inc.

We did an anti-stealth game, too, nice to see that you can go very different routes with that theme.

It would be good if the guards could be selected with keys (1, 2, 3), I missed clicking on them multiple times when I had to redeploy them quickly.

Cool idea, loved the absolute chaos toward the end.

I really like the concept of controlling the tanks with bezier(-like?) curves. I'd play a full version of this.

Getting the curves right was quite finicky at times, because the control points seem to change their  order based on position. Would also be cool if the towers actually defended themselves.

Cool concept and good execution. The flipped text was a very nice touch. Some text on what the abilities do wouldn't have hurt. I still don't know what the axes are supposed to do.

The knight is indeed adorably incompetent, felt like making myself lose against a kid without making it seem so.

Haha, such a cool idea, and very nicely executed, too! The role reversal for comedic effect got me good, kudos.

Neat idea. Different movement  and/or attack speeds would make it more interesting. Maybe make the enemy actually movable in 2d instead of having only 3 positions?

Top-notch animation and sound. Fun idea. MOO-O-O-O-O

Nice work on the mechanics and the level, somewhat hard but fun. An in-game how to play would help with the initial confusion.

Really cool concept, would love to see it get developed further.

I really got invested (ha) in my stock's lives. "Common Drew, beat the drug addiction, I got 300 stocks in you!"  "Oh, Remy is over 60 and very sick, better sell my stock"  "Damn, Remy got better and lived to be over 80..."

One thing I really missed is a way to buy/sell in bulk. I quit playing when it became a clicker game.