Really enjoyed this. Clever idea that is well executed. Small thought, could use some different audio cues for when minigames appear (different ones for different games would have good messaging) and audio for when inputting during those games.
I think with the length of the play session the frantic nature of switching hands around feels like chaos, which is good. If play was longer I think you would need to look at the hand switching stuff to make it a little more user friendly. (Random distinct ideas for ways to change it-> limit how frequently those type games appear, pause energy leak till you detect mouse movement, give a warning beat that a shift is about to happen, have two "modes" that you specifically tell the player to switch between ie. keyboard mode and a mouse mode). But all that is besides the point, game is good, well done!
IanMBeckman
1
Posts
6
Followers
1
Following
A member registered Oct 11, 2019 · View creator page →
Creator of
Head to head game that uses scares and HR monitors to increase difficulty!
Action