Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

iceman76

7
Posts
A member registered Jul 14, 2021 · View creator page →

Creator of

Recent community posts

I love that set of initial achievements!

I love it; I've been wanting to make a security camera style animation ever since I saw the lighting update stream, and now I can!

I both the integration with other modules, and the icons used to indicate which effects use that integration. That's a really nice touch I'll have to keep in mind.

I'll admit, this is not what I expected from the title. It reminds me of waving around minis, and I love it for that.

That being said, I think it's implementation needs to be different. I heard my fans start up whenever I was using it, so I checked my CPU usage to find it jumps from 5% to 20% when I'm waving tokens around. I'm not sure if it's because everything's done by updating the actor's actual position in the world every frame, but if it might be a good idea to switch to using sockets to communicate the changes instead. (I've also never used them, so take this with a grain of salt.)

Not sure if it's just a difference between our machines or if it's intentional, but the default behavior actually makes my actor entries slightly larger, rather than smaller.
I do like the option of configuring the sizes of the entries, instead of having hard coded values. I nearly overlooked that feature since there's no mention of it in the itch.io descriptions!

I'll admit, at first I thought this module is what made the banner expand past the window, rather than what stopped it from doing that. I guess I've never tried resizing the character sheet before. I love the little animation when you mouse over the Pathfinder logo!

This is amazing! I actually had a similar idea, to make a video series going through module development, but I ended up not having the time to do so. This is significantly more polished and comprehensive than what I would have made, so now I'm glad I didn't! I've already used it as a reference a few times when working on my own jam module.