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iliosphi

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A member registered Oct 05, 2023 · View creator page →

Creator of

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Wow, I did NOT expect this much content to come from a jam game! This could definitely be polished up and released as a full title if you really wanted to, and I'd definitely throw a few bucks if you did. Biggest gripes I had was the fact that you couldn't CTRL + Z your last stroke and If you reset, it resets all your maps for that chunk of the game, but aside from that, absolutely wonderful project! 

Interesting concept! I wish there was a way to reset without having to go back and listen to the intro, however to encourage further experimenting. Otherwise, I love the gameplay (and zooming at 3kg) and it's a really nice, simple pixel style! Great work!

Very neat game! I wish there wasn't a timer and instead a rote amount of people in the queue at the start of the day so it doesn't turn into "mash and pray you don't run out of durability," but it could definitely be turned into a larger project and be a neat crafting game.

My amazement when abiding by the 'Press E for [thing]' prompt and seeing your ally loom in from the edge of screen is so good. Very fun! As lemon said as well, I wish the lag could be a tad bit optimized, but oh well, in 24 hours, very fun and got a good laugh out of me!

I like the concept of vying for land control and trying to build towers at the same time, very cute! I just wish that either a)the cost of land expansion didn't scale so intensely that I could never get to another contraption lest the fish eat the only remaining space I have, or b) when the enemies die, the contraptions they drop spawn a little bit closer to the player so it's more feasible to place and upgrade. 

Super cute! I didn't even expect someone to use an actual scale to fit the theme, but it feels super smooth and the hectic chaos really builds up and becomes an enjoyable mess. Only thing I'd have to ask for is some kind of feedback to better alert the player of their HP depleting. Aside from that, amazing game!

This was super cute! I didn't realize you can trash Catis until I tried it out though... Would've been helpful to know since I "accidentally" used the classic Burnsides technique of Just Send It lol. I'll also say that the snowballing is rather intense and personally seemed more viable to simply cull rather than try to juggle 1000 things at once since the flow of income was too slow to try and manage more than what the food/water bowls can provide, which seemed odd (though I don't have much experience with the pet sim genre, so that could just be a skill issue). Also: the sound design was absolutely top notch; I'm really glad I went and tried this game out since the stream couldn't get it working. Great job everyone! Definitely worth playing for the end graphic alone.