I feel like overall it was well done. the speed is well done, but honestly lacking in terms of replayability, as its the same speed and no change in view for the entire game until death. That does not; however, mean I felt it was poor quality. The good greatly outweighs the poor within the project, especially since the time given was short and this is what became of said alotted time. Well done, and keep it up!
Inc0gnit0.Dev
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I feel the tie in to the theme was lacking, as i did not understand very well what you meant by time (other than perhaps the timing of the beam, but it took some thought to decide that); however, the gameplay itself was well done and quite flawless given the time played. the movements were slick, but expected in a space-like game such as this, so you did it right.
overall, i was impressed how you managed to sync the different steps and actions throughout the whole piece. it essentially felt like a Dance Dance game but managed to provide quite quick reaction to triggers from the different possible actions. I would have liked to see more actions, but overall, due to the time alotted, it is very nicely done!