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IncrediBill61

12
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1
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A member registered Aug 17, 2024

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I was confused at first when it ended abruptly. After reading other comments, I understand now that this is an unfinished version. I recognize that space may be an aspect of the game in future developments, but as there is no space in the current version and I will need to rate it accordingly. Overall, the game has a cool introduction and nice visuals, and the concept has potential. There's not a whole lot to do in the current version of the game, but it's enjoyable while it lasts and fun to watch the scale change. Best of luck in further development!

Interesting game, cool little exploration puzzle. There wasn't much chaos though, except for maybe the cool wonky tunnel, which I enjoyed seeing. It's also unclear whether we're in space or not, although the somewhat futuristic look of things helps a bit. The 3D environment was cool and the sounds were quite nice, and despite the game being undirected I didn't feel lost or unsure what to do - I see a blocked tunnel, I look for a way to get it open. Overall nice work but could do with maybe a bit more theming.

Confused at first and bumping around in the dark. Not sure what the torches or charge do. Then I realized you can press space, and it became a little more interesting. But it was still hard to tell what the goal was. The light mechanics are cool, and I like the sounds. But overall, it seems to be in a dungeon, not in space, and there is no chaos, and the goal is unclear.

Thanks for playing! Glad you enjoyed!

Thanks for your feedback! I'm glad you liked the sounds and visuals. I think I'd agree with much what you're saying, as we sort of ran out of time for much playtesting and game balancing. These ideas would definitely be good to consider if any future refinements were made.

Thanks for playing!

The comic was cool, but there is no apparent relation to the theme and very little here in terms of gameplay.

Out of all the submissions I've played so far, I might've actually had the most fun with this one. Simple but effective, challenging in an engaging way, this game feels much like old classics. I love how fragile you feel in this game, but powerful at the same time. It really is a game about maneuvering and trying to keep your shield up while gathering as many rockets as possible. You feel mostly in control, but one mistake can cost you everything. I think high stakes like these aren't seen in many modern games, as they try to be more forgiving, but this was actually a refreshing experience for me in a way. Well done!

Really nice game! The color palette and art are very appealing, and the variety of different obstacles made the gameplay quite interesting. My biggest complaint would be that the asteroid hazards look a lot like background objects, and they were often too hard for me to see. But a good experience overall!

Great graphics and the controls felt wonderful, but things seemed a little glitchy XD the way the character slides when the map parts move feels a little strange and I think I saw enemies floating in weird places! There also wasn't a victory screen when I reached the drop pod, my game just froze there. But it was certainly fun and chaotic!

Great graphics and the controls felt wonderful, but things seemed a little glitchy XD the way the character slides when the map parts move feels a little strange and I think I saw enemies floating in weird places! There also wasn't a victory screen when I reached the drop pod, my game just froze there. But it was certainly fun and chaotic!

Cool game with super cute graphics! Gameplay is simple, but overall it looks amazing.

Super adorable art! It feels and looks really nice, and everything about it is super cute, which I am a big fan of.  Gameplay was simple but fun and chaotic and I had a good time. I also somehow managed to both win and lose at the same time lol