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Teddy

145
Posts
2
Topics
24
Followers
13
Following
A member registered Feb 19, 2021 · View creator page →

Creator of

Recent community posts

(1 edit)

Overall complete experience...VFX are in another level.
Never saw that level of detail on a Game Jam before... cheers to that.

GameDesign wise was lacking some action... I mean... did got scared a bunch... but felt like needed more arcady experience... Thas for my particular taste.


As a suspense game with exploring mechanics is great!!... cant believe you were able to pull that out on such a short time!

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Great AAA Game for a Game Jam.

Sweet Character Controller....and particles and visuals are nice.

I did not understand the game...liked the visual experience and felt like someone was chasing me...

Didn't know what the Yellow Boxes were doing.


Sound is great, graphics are great... the scenario is well made also the camera controller felt like i was an alien creepy creature moving at high speeds...


I think you can do great things with that controller and that setup... 

sad that didnt find the game on this one.

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Game is very cool and fun with amazing graphics.

Theme is on point and the way you explain the mechanics is very funny and engaging.

Overall funn experience, would like some more progression... after bringing a couple of friends felt like it was always the same.... hook was punishing some times.

UI one of the best so far, music is also great and goes well with the game.

Would like some sound effects when you draw cards.. at least placement sound effects...also when using the Talkie.

Is very helpfull the draw overlay... so you can know when you can and cannot place a card.

Just had terrible luck and terrible administration skills hhahahaha

Low hanging fruit game hahaha.

Tried so many  times but didnt have the courage to finish it...

Very funny!

- The way you get more souls was confusing.

- Feedback on fighting felt impactless and bland.

It's a cool idea... i like summoning games!.. cheers to that

The premise was very funny and the office was storming with people, and map felt big and alive.

Game was very easy though... i think maybe the dirstraction got them hooked up for alot of time so you have plenty of Time to change...

Also would enjoy some audio clues for when you're changing costumes...

- The key binding was uncanny

- Never felt the "balance mechanic"


Felt the ambience like was in a real Clubhouse, it was nice to have different music choices we liked the DARK one!.. you have a volume controller in the Main Menu...

Keep waiting for the Ending... thought i have missed some parts but the Hapiness Meter was complete... an overall realxing and did enjoy.

- Camera was a little bit slow and punishing.

- Player speed a little slow

That game design is awezome! so are the puzzles!

Your background art is amazing, the music and the sound effect were just right for this confy, and wholesome little game

The UI is consistent and very relaxing.

I felt a welcoming vibe, just wanted to play more!.

your game is very Wholesome indeed!

The music, the concept  and the world is very polished and satisfying.

Found myself writing a lot to move around, it would be nice if you could move one whole block by typing,... other than that now i know many wholesome new words!


Congrats!

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The only Jump-Scare part of the game is when you learn to use the Shotgun...

Killing the poor useless and harmless monster was your choice, now you have to live with that... maybe you will find him one day and will be your chance to say sorry. 

didnt understand why i was shutting my eyes or turning on or off the lights... maybe it lacked more feedback on what is going on.


apart from that, the visuals where very good, and the blinking effect was very nice and the game ran very smooth.


did not understand the game

Amazing Thumbnail

The combat effect were polished

I just felt the game was pretty low phased for my style, but it was fine.

Is hard to criticise since is not my type.

Cheers!

the world was empty, was all grey boxes.

character was fine tough.

keep on walking - Martini

Resolution was very small when I went for fullscreen.

Besides that,  game is confusing and without clear help on how to achieve what you need to do... it doesn't guide you...

Design of the character is well done, and dialogues were smooth.

sublime art cover.

game lacks some juice but not bad

Movement was surprisingly smooth...

Good Camera Work and Leaves Particle.

Game was short but nothing wrong with it... cheers

Saw a couple of your streams where you play random games...how do you select the games?, You look for random itch pages or get some shares from your friends?...

I hate scary games too...

I'm afraid to fix, so I'll leave it as it is...the code is scary... last time I tried to fix scary code ended up in Argentina for vacations, and now is not a good moment to flight over.

He moves like a car from trackmania hehehe...

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Just the one you savagely killed...I don't understand why people keep killing this poor ghost... I feel sorry for that bastard

I will ask my friend who speaks Japanese to translate your gameplay for me.. Greetings from Uruguay!

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poor bastard, you just wrecked him. cellphone mechanic is not easy though.

you have to fix the relationship (it takes two voice)

Designs are very good,,, 

no hit feedback

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Did not pass

No understand

Liked the character
Felt pretty slow phased

Good Art and Good Animations

It crashed

Where´s the Theme

Total Discomfort

Helicopter Helicopter

Me calente la cabeza!