Do you mind sending me an email here: @goldenstringsup@gmail.com
I'll help you out there cause I don't wanna spoil for anyone who doesn't want the puzzle solved for them
Hi, myteriaz
There is one achievement for this game but no trading cards unfortunately because my game doesn't qualify for them. I think there's some sales threshold that a game has to cross in order to qualify for the trading cards. I'll look into it in the future but currently, there's none.
Update: The achievement has been removed for the time being due to a technical issue!
First of all, thank you for the detailed review.
-Ok, now let's get to the "the things that could be cooler". The first two points are valid but since this is a thriller story and just the first part of the game, so I can't really reveal much about the choices I made as of yet. This includes the name of the player part as well.
-The text color for characters were unique for each of the characters but I changed them because I thought they were a bit distracting. I could definitely see to that.
-The lewd scene track. I was really expecting it to have some kind of issue for sure because I have two tracks playing at the same time in those scenes. There is the kitchen tone track that continues throughout the scene. I'll definitely review those codes now.
-the "nobody talks like that" lines. I reaaaallllly tried to not make the dialogues come off too cheesy or wordy. Can you give me some examples of what lines you found funny?
-the length of the game. Yes, the story happens in a span of just one night and I wanted to do a project that I can finish on time. So, I opted to write a "feature length film" sort of script. The next half of the game features some light puzzle solving levels and item collections as well + one final climactic sex scene.
Anyway, thank you again for your thorough review of the demo!