First of all, thank you for the detailed review.
-Ok, now let's get to the "the things that could be cooler". The first two points are valid but since this is a thriller story and just the first part of the game, so I can't really reveal much about the choices I made as of yet. This includes the name of the player part as well.
-The text color for characters were unique for each of the characters but I changed them because I thought they were a bit distracting. I could definitely see to that.
-The lewd scene track. I was really expecting it to have some kind of issue for sure because I have two tracks playing at the same time in those scenes. There is the kitchen tone track that continues throughout the scene. I'll definitely review those codes now.
-the "nobody talks like that" lines. I reaaaallllly tried to not make the dialogues come off too cheesy or wordy. Can you give me some examples of what lines you found funny?
-the length of the game. Yes, the story happens in a span of just one night and I wanted to do a project that I can finish on time. So, I opted to write a "feature length film" sort of script. The next half of the game features some light puzzle solving levels and item collections as well + one final climactic sex scene.
Anyway, thank you again for your thorough review of the demo!