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INKFIELD

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A member registered Jun 10, 2020 · View creator page →

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Thanks for liking this demo.

I just uploaded a Chinese version of the DEMO on itch, this DEMO is the same content as the version on the GCORES page, you can download it if you are interested. (But it’s completely in Chinese. It’ll be on STEAM until we get an official multi-language DEMO done).

多谢认可w

真牛逼

0W0谢谢!

(1 edit)

哈哈我肯定没有接到。这个是JAM活动那边接的保时捷主题,我于是就顺着做了(

谢谢关注!改名字的原因主要还是因为不方便搜索优化,改成四字二次元以后搜索就精准多了哈哈

Thank you for asking. I think the English Demo will come very soon. :)

谢谢试玩和认可!

哈哈哈谢谢试玩和认可!

我目前的设想和Citizen Sleeper差不多,鼓励玩家考虑自己手上有什么资源,然后有的放矢。不过我比较想让玩家考虑事件的执行顺序(因为先执行的永远比后执行的更容易获得高点数)

总之后续系统可能还会做些调整优化,谢谢你的建议!

谢谢认可和期待!在继续做了!

哈哈哈,英文我也写不来啊哈哈

嘿嘿,谢谢!

谢谢认可关注!

Thanks for asking, I suppose I’ll do an English version when I finish a more complete version.

谢谢对设定和气氛的肯定!

你说的这个问题我想了一下,觉得确实也挺对的。搞了一个感觉很紧张的气氛但是实际上给玩家没有什么生存压力和惩罚。谢谢你的建议,我在完整版里会考虑加一些可能带来负面惩罚的选项或者特殊的badend!

谢谢试玩肯定!自己以前玩密室逃脱总是点所有能点的东西然后看看能不能过关,想要给玩家点有取舍的感觉所以加的这个设定。

renpy

哈哈哈确实

谢谢你的好评!我会尽力把这个游戏做完整的!

谢谢评论!(你要是晚来一天就好了,可以玩到更新后的1.0版本www