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IronAge Media

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A member registered Jul 26, 2021 · View creator page →

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Ahhh okay that makes more sense. Definitely was confused.

Neat concept and I always love mechs! I had some strange issues where I’d get multiple buttons pushed down simultaneously.

I’ve never seen tower defense done like this, I got a kick out of it. Definitely most interesting submission for me.

Love the mech designs, especially the shield rotating in.

Thanks! I had a lot of fun and learned a ton with it.

I’m glad you enjoyed it! I appreciate the kind words and I try to keep an eye out for jams sensitive to AI content. If it makes you feel better, I spend a great deal of money on human artists and authors for my magazine, which is actually a commercial endeavor.

If this gets fleshed out into a proper game in time for the next jam I absolutely will make sure a demo makes it into the submissions as it would have all original art at that point. Thanks!

Thanks! In hindsight I’m not particularly happy with how the hit boxes worked out, ran out of time to rework for the other jam. The ambiguous ammo remaining is intentional though, forces the player to count shots. Meant to amplify the stress of encounters a bit.

Appreciate the feedback!

Interesting and informative! Although I was a bit confused by the game initially I figured it out after the first round.

Thanks! I originally wanted to have more frequent bargains, including acquiring minions, but it really killed the horror vibe. Plus I realized I’d never get all that done in time…