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Ironotor

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A member registered Sep 06, 2022 · View creator page →

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Not recently. Most of my animated stuff is inanimate, however I have been working on a 3d to 2d workflow, modeling  a low poly character/ reference, animating it and then detailing over it in 2d.

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This requires a bit of time dedicated to the modeling so it might not fit your October 2023 goal. If that's the case, here's some example work Ive done that follows a more traditional animation approach. Not game assets but just some proof of concepts.


Hi, I've been doing pixel art as a part of my own pet project and recently did some volunteer work for another itch project. If you need some pixel art done, I would be happy to help. If you would like, I can send some examples of my work. 

Not any vivid or revolutionary concepts for a multiplayer game, but a few basic ideas that could be built on.

Firstly, it shouldn't rely on a large player count as it it a challenge for indie games to get a large player count. So small, lobby based games in theory would be much more successful.

If you want something more feasible for a hobby project, it would be a good idea to look at existing sports as the rules are usually simple. Gimmicks and flair can be added to shake things up.

(The idea of some goofy wizards playing hockey particularly appeals to me)

It would also be neat to look at a small 4-8 player party game.  Perhaps a fast paced rougelike where you and your friends fight to be the last one standing. However you cant directly kill each other, instead using the enemies/environment to do the job. 

Im also attached to any ideas to feel free to critique or put a different spin on them.

Hi, I may be able to help out if the project is of smaller scale. Im fairly competent at pixel art if that interests you.

Hi Tyler, I'm a 2D artist interested in getting into some of the longer game jams as well. If you are in need of a 2D artist I would be happy to help. If you would like to contact me, my discord is Ironotor#8335.

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Hi, I have some experience in C# consoleapps and some basic platformer stuff in unity but haven't done UI before. But I also art and compose my own music if that is helpful.

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Now that I look at it again, yeah the arm proportions seem a bit inconsistent. Thanks for the Feedback!

I've updated the contrast and made the arm a bit more consistent, and it looks much better!

Just an animation I did for fun to see how welI could animate at this scale. I'd love some feedback from other artists to point out areas of improvement and bad habits I need to break. It's not meant to be a useable asset for a game simply a piece of concept art.


Hi! I have been looking to get into game jams for a while but typically have a packed weekend. If you are ok with that, I would be interested in doing some art here and there. I mostly do pixel art but also have been wanting to expand to full-sized animations. I do music too!