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Isaiah222

11
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A member registered Jun 07, 2018 · View creator page →

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26 Juni 2018

After long postponing the game production I in the early hours of the day – remember I have Swedish time – I started completing my game. With only a few hours left and a lot left to do I cut many corners. I used the graphic I had created earlier. I did not have time to create a character image so a blue boll was all I could do. I reused a song I made some years ago and did some easy programming. But I like the end result.

Hi everyone! I finished a simple game but I can not upload it ot the main feed. Anyway, you can find it here: https://isaiah222.itch.io/follower

Time fly and I have done almost nothing since last time I posted because I hurt my neck and had a hard time sitting down and programming. I also lost all inspiration for a quiz game, some what because it pretty sophisticated stuff programming a quiz from scratch. Today I returned to my game project and was about to give up. But I read on the wall "Search God through prayer". I did so, and almost at once I got an answer; to return to my first game idea and to only program stuff I know well! I have now returned to my original game idea. And I feel good about it. More info soon.

coool!

Super-cute graphics!! =)

13 Juni 2018

After founding out it was kind of boring just pressing keys to jump up the mountain, I decided to implement something I have long wanted to try out – a quiz! It is interesting implementing a random quiz but the image I attach this post is from my Game Maker and the game can randomly show different questions and answers. Now I have to find out a way to stop already answered questions to re-appear and also I have to create a way to connect the buttons for every question to the right answer. It will be fun!

Anyway, my idea now is that the player have to answer questions right to be able to continue up the mountain to the top. I will have symbols of footsteps, that the player moves to, telling us to walk in the footsteps of Jesus Christ. But you do not move the character directly, the character moves himself when you answer a question right.

Thanks for the offer, but I am also an artist - I have no problems creating art for my game =)

(1 edit)

12 Juni 2018

I have created a scrolling cliff background and are now trying to create a fun game-mechanic. I have stumbled upon a problem: It is not that fun jumping from point A to B without some challenge. As can be seen in the image I have painted the key on the symbol because it was honestly to hard do quickly understand what the symbol meant and connect that to the key – I do not want to create an irritating game.

Perhaps I change the movement-mechanics and that add some obstacles that the player have to move around. Perhaps that more fun. It is also true that the will be obstacles in our Christians life hindering us to live out a godly life.

Every time you get to a symbol you get a star. So you can keep playing even if you miss a symbol - a change from the original idea -  but you wont get as many stars.


But of course I could later on add puzzle moments to the game

I think your game belongs to the genre 3D platsform/puzzle.  I do not know what genre the game I am about to make belongs to, but it is not a platform/puzzle game. 

10 Juni 2018

I was inspired by the verse 1 Peter 2:21: ”To this you were called, because Christ suffered for you, leaving you an example, that you should follow in his steps.”(NIV)

I heard a sermon yesterday about imitating Jesus and I got a game idea:

My game is about a person climbing a high mountain. To progress upwards the mounting you, the player, have to press certain keys to make the game character jump to the new position. Each new positions is marked by a symbol telling the player what key to press. This part connects with the bible verse: to imitate and follow in Jesus steps on order to succeed; reach to top of the mountain.

You have to press the keys in the right order or you will fall off the mountain. If you press a non existing position key you will also fall off the mountain. Because the game is always scrolling upwards the player must move constantly not to move off the screen.

I will probably make an easy level and a hard level. Easy meaning less moves to complete before finishing and a slower climbing speed. Harder meaning more moves to complete the game and higher climbing speed.

One fun part of the game is that I also want to train the brain signals from the left and right part of the brain. Therefore you have to use both left and right side of the keyboard and both left and right hand to be able to complete the game. It could also make some interesting coop with two players.