The music and art are great, and the core idea is cool and fun.
I think the controls might need a little tweaking - to me the way you turn is really un-intuitive, and I instinctively try to turn with respect to my rotation (i.e. pressing left when facing left and i want to turn downwards).
the current controls feel like they're supposed to emulate a joystick, and personally this makes it really hard to play for me.
itamardag
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A member registered Oct 13, 2019 · View creator page →
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A 1D Crypt of the Necrodancer homage. Our submission for Mix and Game Jam 2019
Rhythm
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I love the style, and the gameplay feels really good. the animation playing on success makes the game feel really responsive and alive.
I do agree with buxner that there needs to be a clear indication for the right moment to press. maybe a changing for the circle?
The path triggers are nice, but they feel stiff to me. I'm not sure exactly why, but maybe a larger hitbox and some inertia would give them a more sliding feel, which I think is desirable here.