hi, i don't appreciate you spamming comments both here and on my replies to other peoples posts (i've deleted the ones that i can, aside from this one). i also have like, zero idea what you mean by "Make Themes and Lua"?
olie
Creator of
Recent community posts
thanks for the info! just replayed it and yeah, it's definitely broken. after tinkering around in the editor, i've discovered that it's caused by a recent bug in the game that affects stacked text, and unfortunately there's no alternative ways i can make the level work, so we'll just have to wait for the bug to be fixed. i've messaged the developer about it so hopefully it won't take too long :(
loved it! i REALLY like how you've managed to squeeze so much from one concept. a lot of other puzzlers i've played introduce new objects or mechanics when the main quirk of the game has nothing new left to explore/build upon, but the concept here has so much nuance (and potential!) that virtually nothing new was added that wasn't already there from the first level, and yet it still manages to stay interesting and fun to play. i think that says a lot about your skill with both concept design AND level design. really great stuff :D