Sorry, your game was not submitted within the submission deadline.
IUTCS | IUT Computer Society
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Hello Bonon. We are delighted to have our participant of Brain Station 23 presents Hack-A-Jam 2021. As per the rule, you are required to submit the public source code repository link [GitHub, Bitbucket etc.], not the itch page link.
We will request you to update the submission within the deadline. Otherwise, your submission will be disqualified.
Hello Bonon. We are delighted to have our participant of Brain Station 23 presents Hack-A-Jam 2021. As per the rule, you are required to submit the public source code repository link [GitHub, Bitbucket etc.], not the itch page link.
We will request you to update the submission within the deadline. Otherwise, your submission will be disqualified.
System Requirements
- Supported Platforms for Desktop/Laptop/Tablets/Mobile phone
- Windows
- Linux
- Mac
- Android
- iOS
Minimum Requirements
PC
- OS: Windows 7 (64 bit) / Ubuntu 16.04(LTS) / macOS 10.12
- Processor: Intel i3-2100 / AMD A8-5600K
- Memory: 4GB DDR3 RAM
- Graphics: GeForce GT 630 / AMD Radeon HD 6570
- Directx Version 11
Android
- Android Version: 6
- RAM: 4GB
- Processor: Snapdragon 425
iOS
- iPhone 6S, IPad 2 or newer devices running iOS 10
WebGL
- Web Browser: Mozilla, Google Chrome, Safari, Microsoft Edge (Chromium), Any Chromium-based web browser
- Processor: Intel i3-2100 / AMD A8-5600K or equivalent
- Memory: 4GB DDR3 RAM
- Graphics:GeForce GT 630 / AMD Radeon HD 6570 Or Equivalent
- Directx Version 11
Building for WebGL as your primary submission is our recommendation. As WebGL can take a very long time to get built, you can probably start working on Win64 builds initially. You can submit a WebGL Build as well later on when the game is ready to be submitted. In case you only want to go for Desktop builds, we recommend that you build for Mac and Linux as well.
We suggest you choose a platform that can be evaluated easily for convenience.
Building for WebGL as your primary submission is our recommendation. As WebGL can take a very long time to get built, you can probably start working on Win64 builds initially. You can submit a WebGL Build as well later on when the game is ready to be submitted. In case you only want to go for Desktop builds, we recommend that you build for Mac and Linux as well.
If you prefer phones, you can submit an APK as well for androids.
Should you go dedicatedly to VR? Maybe, No. It should be playable on devices that don't have VR as well. More like VR Mode can be something extra.
Do you want to represent your institution in 'Hack-a-Jam 2021'? Apply for being the 'Campus Ambassador" by filling up the following Google Form: