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Austin Ivansmith Games

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A member registered Feb 11, 2014 · View creator page →

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I just discovered this as well. I am running GMS on a Mac and my iPad builds have been launching automatically for weeks. Just installed homebrew for the first time and my builds are still successful, but auto-launching is not happening anymore. Curious if you found a solution 

I love this game so much. My only real issue is how failure works, and I wish I could keep dropping items until there isn't room, without any kind of timer. (and it would be nice to not fail if you still have bullets or are about to shoot one.) It's really a blast, great job!

https://ivandashsmith.itch.io/notebook-artillery

Hey everyone! My name is Austin Ivansmith and ive been making games professionaly for about 15 years now. For the past 8 years ive done various indie things in GameMaker Studio, and in my spare time over the course of the pandemic finished up  a little demo I had been working on. 

Here is a link to the game location on itch.io

The game is heavily inspired by a classic Macintosh game called Artillery. I loved playing it so much in middle school, and just wanted another game to match the same simplicity without Tower Defense, Destructible Terrain, or Moving Tanks. I wanted to go back to basics and just have a fun little physics artillery game.

As I was skecthing out some concepts in Procreate I came to fell in love with the look of the pencil tool, so I ended up just using that as the visual style of the game.

The game will be live on November 5th. Hopefully you all wanna check it out!  Thanks!