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XCode not starting automatically after installing GMlive

A topic by Christopher Schwarz created Dec 31, 2023 Views: 214 Replies: 2
Viewing posts 1 to 3

Hi,

this happened on two different Macs. After installing homebrew and Neko VM XCode won't launch automatically when performing a new iOS build in Gamemaker. It's not a super big deal because you can open it manually and load your project, but it made me curious.

Do you have an idea what could cause this? Gamemaker Output doesn't show any error, just Success.

Developer (1 edit)

First time I hear of this one, but also my Mac mini is out of order and I’ve not done anything Mac-related in maybe two years now

I just discovered this as well. I am running GMS on a Mac and my iPad builds have been launching automatically for weeks. Just installed homebrew for the first time and my builds are still successful, but auto-launching is not happening anymore. Curious if you found a solution