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Ivernous

5
Posts
2
Topics
A member registered Jul 11, 2018

Recent community posts

High Tide 0.3 Patch Notes

Overview:  'H.T' has had a complete overhaul of a new graphic design and sandbox elements!

Added: 
- Hexagon Tiled Graphics.
- Day / Night Cycle.
- High Tide Alert Every 10 In Game Days (10 Minutes).
- New Third Person Movement:
- Sandbox Mode:
 The Sandbox Mode Is Used To Craft Platforms And Build Them As An Extension Of The Island.

Removed: 
- Old Graphics.
- First Person Movement.
- Ocean Rise Time.

Screenshots:


Yeet ;)

(1 edit)

High Tide 0.2 Patch Notes

Overview:  'H.T' has moved from a basic environment and player movement to working mechanics and more content!

Added: 
- Resource Farming Mechanic.
- Tree Farming.
- Rabbit Farming.
- Sudden Death Mechanic.
- Ocean Rises On Sudden Death.
- Power Box Mechanic.
- Charge The Power Box:
"When You Charge The Power Box":
         Charge the power box to 50 charge to reset the sudden death timer and lower the ocean's currents to save yourself and the island.
- Power Lines.
- Rabbits.
- Ocean SFX.
- Ambient Music.

Removed:
- Day & Night Cycle.

Reworked: 
- Ocean Sudden Death Timer: 
"Ocean Timer Change":
        was 1min30 now 5mins

Screenshots:




High Tide 0.1 Patch Notes


Overview:
'H.T' has moved from an empty project to one filled with an environment, player movement and lighting built with a  shader and a dynamic sky box filled with clouds.

Added: 
- Island Environment.
- Player Arm Model.
- Player Axe Model.
- Player Movement.
- Lighting & Shaders.
- Sky box.
-Clouds.

Removed:
- Day & Night Cycle.

Screenshots:
High Tide 0.1