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[]J

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A member registered Mar 21, 2015 · View creator page →

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In the crafting screen you're able to stack things on top of each other. It took me a very long time to figure out that this is NOT how you craft things, but rather you have to mash stuff together with the action button in the short time before it slips out of your hand...

To reproduce: Grabs something, move near something else, wait for the item to slip out of your hand. Press in the direction of the other thing and hit the action button, it pulls it into the current tile.


I appear to have saved over all the relevant files, but I think it was red and blue? Attached is an image though, I'm holding three things at the same time (and walk with them). I was always able to hold  a sigil and the sharp thing pictured here at the same time, which might not have been intended by you. It comes down to the order you pick things up.

I found that when I grabbed two sigils at the same time and opened a gate, I was left empty handed.

Vs vg'f nern fcrpvsvp, vg'f va gur abg-ubzr nern lbh ragre nsgre ernqvat n fpebyy.

:DDD

Still working on this? :3

Shame about the virus warning, this one's pretty fun. Once you get good enough to jump the rocks without slowing down / nail the robots regularly, it's super gratifying :D

One of your best LD games imo

You forgot Anti Semitic and racist! 

I got express permission from RotateDev to use his game idea... not that I needed it. (If that's even what you were talking about lol)

Neat demo, hope to see where you take it!

How's development? Loved the demo my dude. 

"originally created using RPG Maker XP "

This is a game.

Crashes after hitting start. Oh well.

Attack animations (like the swing animations) could really use a lot more oomph. Generally the way to do that is: Optional draw back, hold, super fast swing, (and optional final movement). Using fewer frames will make it feel more powerful. Doing this can still have the exact same total speed as what you have now, while feeling a lot more powerful.

Further reading:

http://www.gamasutra.com/view/feature/2290/improvi...

(Also, ditto on the projectile visiblity comment Yomic made)

Seems to be missing files it needs to run. It opened the resolution chooser, but freezes up after that. Running the .jar from console I get this:

java.io.FileNotFoundException: C:\Users\Name\Desktop\Demo%20Day\Dungeon%20Crawler
\Win64\config.xml (The system cannot find the path specified)

and later

Catched FileNotFoundException: C:\Users\Name\Desktop\Demo Day\Dungeon Crawler\Win
64\lib\gluegen-rt-natives-windows-i586.jar (The system cannot find the file spec
ified)