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Jack Korcuska

6
Posts
A member registered Oct 12, 2023 · View creator page →

Creator of

Recent community posts

Hi just joined the jam and saw this, would I be able to get a new link too?

Thanks for the feedback! Yeah the grapple is definitely not working quite as intended, we were thinking of making it a little more limited in scope and adding a dash mechanic to focus combat around, curious what people think?

Realized that the rigidbody2d on the tilemaps wasn't set to continuous collision detection, hopefully that should fix some of clipping issues? Let me know and thanks again!

Thanks so much for the feedback! Just updated it since as you say it's been a problem for other. Collision detection with the walls should be more continuous? Let us know how it works!

Awesome thanks for the feedback. You're right I totally forgot to have the Canvas scale with screensize. It's a bit of an out of nowhere question, but a lot of the time when I use Grid and Tilesets for games there are issues with the player and other objects clipping into platforms I've tried a few fixes but can't get it to work in all cases, if you do have any advice there I'd super appreciate it :). Either way good luck with the Boss Rush Jam too!

Thanks so much! I'm glad you appreciated the procedural generation, that took by far the longest and would have liked to have more time to flesh out the rest of the game, but it is what it is. Audio should hopefully be fixed now :)