Are there plans for alt routes? In other incremental games like A Dark Room and Kitten's game you can have a slightly different story by avoiding gaining population and such
jackyvaka
Recent community posts
Review (some spoilers)
Finished the game not too long ago! It was superb. The story was an instant emotional hook. It (almost) made me feel bad knowing what constant lewdness Maku and the rest of the tribe would be going through. With the final boss bad ending only reaffirming this with how changed and corrupted hunter Maku is. I already desire more from this world. Wanting to know more about the Gardeners and Interlopers conflict. (It seems they've been around long enough they've moved from literal ropes and rings as traps to drones and turrets!)
I can't wait to meet more species and characters in this world to feel it really fleshed out and unique. The few wild pact factions and bandits we got to meet was very cool.
The art and game direction is also fun. It felt awesome to discover things and slowly upgrade a base and relations with the other characters.
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My only iffy thing about this game was some mild grind, equipment storage, and tonics: I wanted to get all the accessories but with 500 scrap charge + 1 resonating crystal for pure cosmetic (besides the latex stuff I suppose) seemed way too grindy for me but maybe not others. Like, for instance, finding the super secret end game suit with the green key only to get it disenchanted into cosmetic doesn't come with any or a weaker version of what it was. Just doesn't feel worth it in the long run, personally.
My other compliant was that it felt like their should have been a wardrobe for equipment. When moving onto the next tier stuff I felt cluttered carrying it all and one bad ending would get rid of everything. To clear up my inventory when I got new gear I'd wear my old gear and purposefully get beat to lose all my stuff (but it seems the most recent update at least addressed getting rid of old stuff with item burner).
Lastly, this isn't as big of a deal cause it's only preference but I felt like the only tonic I ever needed was the blue one to get quick step or mobility perk because being able to traverse the map quickly pales in comparison to any strength or special move buff (and this is even more so for when resource collecting to grind for scrap or fish).
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Other than those, I'm totally excited for Act 2! Thank you for your time reading this Devs! :3