cant wait for this game! Love the windwaker vibes
jaden_gamedev
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This "pre-alpha demo" was made within the timespan of one 7-day week, and in the future I plan on releasing a fully-fledged game. I hope you enjoy it as much as I enjoyed making and playing it. Right now I found the slime's stomp mechanic to be really fun and I think the visuals and sound are enjoyable for what its worth.
In the future, I plan on adding in more abilities, levels, and enemies procedurally as time goes on. I plan on having a full story mode, boss rush mode, level editor, and a "roguelike randomizer" mode. If you would like to contribute, please contact me on itch either in this thread or some page.
Link to game's page:
https://jaden-gamedev.itch.io/slime-platformer
(The demo is available in HTML, but I recommend installing the executable for a better experience and no game-crashing bugs)
- The first level has a bug that breaks camera-scrolling on the vertical section. This will be patched in a bug-fix update within the next week. Just know that you'll have to manually quit the first level.
I'm looking to make a 2d procedurally-generated platformer game featuring pixel art. Only problem is right now I'm very limited on time and suck at art/music. I'm looking to finish this project within the next 24 hours since I'm short on time. I'd greatly appreciate working together with someone on this project.
My experience: beginner to Godot, using GDScript. Just finished making my own pacman game in Godot as my first project.
https://jaden-gamedev.itch.io/penguin
right now its just a demo with parallax scrolling. I plan on adding in a boss sometime soon