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Huver's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #61 | 2.832 | 3.800 |
Enjoyment | #63 | 2.683 | 3.600 |
Overall | #86 | 2.497 | 3.350 |
Concept | #97 | 2.236 | 3.000 |
Use of the Limitation | #100 | 2.236 | 3.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Daemon
Software used
Unity, Blender, Photoshop
Cookies eaten
0 :(
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Comments
Nice little runner, took me a bit of time to understand the attack timing. Biggest gripe I have is the keymapping. Attacking with E when you controll the character with WASD makes it near impossible to attack and move to the right at the same time. Spacebar or some other button would make the game easier to control.
oh definitely i didnt think of that, ill remap it to space asap thats a great idea thanks lol
aand its updated, that really makes the game better thanks lmao
A very stylish game with cool soundtrack!
I would suggest adding an explanation for controls in the game itself
Nice and polished game!
All i could suggest is more feedback whenever the player hits the enemy to make it "feel good"
Overall very polished and fun game!
Yup screen shake and a particle effect are at the top of my list rn they should be up in a day
this was fun!
at the moment it's really easy to never die, but I can see how with some polish and enemy variation this could be a real challenge!
great job mate.
This is really fun and engaging. I love the aesthetic you went for as well. I'm hoping this game gets more attention.
Thanks! I plan to add polish like screen shake and more particles as well as make enemies move after some point. Also I might make a sequel for a different longer jam because I think I could do a lot with a game like this.