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jakecray

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A member registered Aug 01, 2020 · View creator page →

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We thought it would be a bit too confusing if it only damaged you one way, but it seems to be more confusing this way!

Cheers we appreciate the feedback :)

Thanks for the feedback! I agree it shouldn’t be classed as a rhythm game. However, I believe we still learned a lot about the difficulties of creating a rhythm game. Trying to dynamically play audio in sync with a background track was a much harder challenge.

Could you elaborate on the enemy attacks lasting for 2 beats? They are supposed to damage you if you are walking into / out of the target square during the listed beat.

Thats a shame you don’t like the graphics. Is there anything in particular you would change or do differently?

We are glad you enjoyed! + the voices are from google translate ;) with a bit of spice from Henry

Thank you :) The first level was a lot harder than we expected… Well done for getting through it

Thanks for playing, glad you enjoyed! It seems the enemy attacks are confusing most people :(

Thank you! Each beat you should move 10 pixels or 1 block - this is indicated by the lines in the background. Attacks happen on the beat specified and last the whole beat, i.e., you can’t move into/out of the square being attacked that beat! Jumping is the only way to dodge them.

It seems like the the enemy attacks are quite confusing… we will work on that. Thanks for your feedback :)