I remember playing this game in 2019. You're a bubble in a top-down 2d pixel art world and you have to solve a series of puzzles. Loved it, and today the memory started itching the back of my head, but for the life of me, I can't remember what it's called. Please help 🙏
Jam516
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This is true, you don't need blockchains to share revenue. Whatever account is getting the revenue can just share amongst contributors in some pre-arranged way. I just think smart contracts present an interesting way to automate that work.
As you're saying this might not be the best way to think about it. I'm a big fan of open-source and license-free assets. I think both of these concepts have a place. For some things, a creator will want free and open use of an asset, just adding value to the community, for some things a creator might do custom music for a game project and want to get a reliable cut of the pie moving forward. It all depends.
Don't have any scams to shill, just genuinely curious what people think 😅
Can definitely understand the sentiment of wanting less pay-to-earn. I'm a crypto-optimist so I see other ways it can be applied eg. if you sell access to a game as an NFT its simple to write a smart contract to automatically route revenue share to contributors (creator who made the music, artist who designed the assets, dev who handled the code .etc.) on every sale. As opposed to some contributors getting paid a fixed cost and one keeping all the future game revenues. Just an idea.