I really enjoyed the theme, Gamplay, and artwork.
Something I'd recommend is it not sending you back to level 1 every time the knight spawns as it makes placing things in the later levels more difficult.
Hey thanks for the input.
The game is more of a proof of concept at this point.
When you click the dice is thrown at a curve in front of you and you can kick the dice with space to roll it using multiple kick combos raises the average of the roll.
You were supposed to defeat enemies with large attacks made by matching your rolls with meta dice seen in an outer view accessed by q and e, but for now you kill enemies by kicking the dice into them.
You can still match the meta dice to slow down time, move faster, and Heal at the moment.