On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

JamnedZ

10
Posts
3
Followers
13
Following
A member registered Apr 26, 2022 · View creator page →

Creator of

Recent community posts

Oh god it’s that bad on 60 FPS, I haven’t even thought of a possibility somehow 😅

Thanks for the review!

Logic puzzle game, I like the idea! Art is awesome, music is great too. Looking forward to the update! Also, gamepad support would be nice.

(1 edit)

Nice music choice, didn't know about these before!
As already said, an overall great game. Though I kind of didn't understand how to use a focus button at first, haha.

Looking sus, Joker!

Great shmup! Looks nice, plays great, difficulty is well done too, as I died just once, being a complete rookie in horizontal STGs, but still felt challenged. Letty's theme rocks. Good job!

It's a cool game (pun intended), feels great to play and somewhat addictive because of its arcadey nature. 5/5, would recommend

Absolutely great game! I'm impressed how you managed to do slope physics so smooth in Godot. It was a bit difficult on latter levels, but in a good way. Had a lot of fun playing it!

Nice Hacknet clone! It is still barebones, but the idea surely is interesting, if story and maybe some new gameplay features done right. If you're going to continue developing, looking forward to it!

Though it does kinda miss the theme of the jam

Hi everyone! The game has been updated!

There are a handful of changes, you can check them out here: https://jamnedz.itch.io/the-lost-memory/devlog/445257/first-post-jam-update-1100

Feel free to try it out, and huge thanks for playing and all the feedback!

Hi, thanks for playing! Sorry, I should've made requirements for endings more clear(⁠•⁠ ⁠▽⁠ ⁠•⁠;⁠)

If you already tried collecting and not collecting items, then the remaining one is true end, which unlocks by going to final stage after completing the extra (that's also why there is a shortcut for it in main menu).

The idea with various consequences of just using/not using Suika sounds quite fun, I haven't even thought about it!