Sure, go ahead :-). I only soloed a few scenes using a few random scene generators and gave the combat a spin - it's more fun than I thought. My starting character ventured into a dark forest, got lost... you know how it goes :-D. Came upon a ruined hovel, the desperate parents asked for help - an evil hag had kidnapped their small child. He decided (tentatively) to help and what do you know? Finds the kid dead. That makes him furious and he swears an oath to kill the witch. To make a long story short - he (a starting character) managed to single-handedly defeat a Tier 3 Hag that turned into a giant spider (with a few lucky rolls, pheeew), so it felt pretty good :-)!
janpostolka
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A member registered May 04, 2020 · View creator page →
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Cue cards for my unpublished game Sidekicks and Heroes: two d66 cards with cues and twists!
Use cards with fairy-tale elements to create your own fairy tales. Play alone, with your friends or kids!
Every book is a library containing thousands of untold stories...
You can now LIVE your own, IRL D&D! Venture out, gather allies, slay dragons with this business card!
A rules-light tri-fold pamphlet hack of the 5E Dragon Game.
Discover Shakespeare's Lost Play and experience his typical characters and tropes!
One-card RPG based on the plagues of 1380s in Bohemia. Will you survive?
An RPG-lite adventure game - become the heroes of your own, epic tales! Any genre. Any setting. ANY WORLD.
A simplified 5E game with an OSR feel. You're not a hero. You're not gonna save the world.
Card game, storytelling game, narrative game, Horror, Slasher, Co-operative
tarot, card game, storytelling game, rules-light, 2d6, cooperative, solo, gmless, GM prep
RPG, storytelling, tabletop, game, print and play, rules-light, story game, narrative game
Recent community posts
Thank you for a really interesting-looking little game, Lucas! Hopefully, all the discombobulations/proofreading will be resolved shortly :-). May I ask you for a sample of what a filled-out character sheet might look like? I am specifically at a loss as to what to imagine under "paths" - are they only connected to combat? How about some non-combat tests/challenges? Also, if I understand it correctly, you pick EITHER Blades OR Pacts during character creation, not a combination? I really appreciate the work you put into this, cheers, mate!